Didn't Do It

Questions

Lees dit in het Nederlands

The questions that arrive most often, answered short. The how-to-play guide covers every clue type in full; this page is for everything around the puzzle.

What is Didn't Do It?

A deduction puzzle in names. You get a grid of suspects and a handful of clues. Every clue describes the culprit's name, so every name it does not describe is innocent. Cross those out until exactly one name is left standing, then accuse.

Is it free? Are there ads?

Free, and there is no advertising network connected. Nothing from an ad provider is loaded into your browser. The two optional helpers cost seconds on your clock, not money and not an advertisement. If that ever changes, the privacy page and the terms change in the same release.

Do I need an account?

No. Everything is playable signed out; your streak, solved puzzles and best times then live in your own browser. An account exists for one reason — carrying that progress to another device. Sign in with Google or with a single-use link by email. There are no passwords.

What is the daily dossier?

Three cases a day, the same for everybody: easy (20 names), hard (50) and extreme (100). They flip over at midnight in Amsterdam. Finishing one keeps your streak alive. Beside them, free play runs four tracks up a sixteen-rung ladder from 10 names to 250.

Why does the game not cross names out for me?

Because applying a clue is the puzzle. A game that filters the grid for you leaves you tapping a button until one name remains. This one generates the case, guarantees it has one answer, counts how many names are still standing, and otherwise stays out of the way.

Is every case solvable?

Yes. The clues are checked for consistency before you ever see the grid, and every case ends on exactly one name. Two names left means a clue is still unapplied. None left means you crossed out one name too many — the grid has a restore-all button, and no round is ever lost.

What do the two helpers cost?

45 seconds each on your finishing time. Show who this rules out highlights, for one clue, every name it eliminates. Check my crossings names the first mistake in the grid. Neither is needed to solve anything, and a run without help is marked as clean — only clean runs are compared, otherwise buying help would buy rank.

Two names are still standing. What now?

You have a clue left to apply, not a broken case. Re-read the clues you used quickly: counting clues — vowels, doubled letters, name length — are where accurate players slip. Counting clues works through the method.

Can I install it or play offline?

Yes. The game can be added to a home screen as an app and keeps a copy of itself in your browser, so it opens without a connection. Times and progress sync again the next time you are online.

Which languages?

English and Dutch, both fully — the puzzles, the clues and the written pages. Switch language in the game, or start from the Dutch page.

What does the game store about me?

Signed out: a random identifier from your browser, so a single player is not counted twice. Signed in: your email address, your name if Google supplied it, your progress and your best times. No IP addresses, no analytics provider, no tracking pixels, no advertising cookies. The privacy page lists every field and how long it is kept, and account deletion is a button in the account panel.

A clue reads wrong. Where do I report it?

Write to contact@xdidntdoit.com with the mode, the difficulty and the date, or the shared link. That is enough to regenerate the exact grid you saw. See contact for what else is useful to include.

Play Didn't Do It